Conversion of Galoob Micro Machines Galaxy Voyagers Ships to SPACEDOCK

 First, I'll start with the base Cruiser-equivalents for these races:

Class and Type: Gloid Transgalactic Defender
Commissioning Date: 2250

Hull Systems
Size: 4
Length: 145 meters
Beams: 218 meters
Height: 35 meters
Decks: 7
Mass: 67,250 metric tons
SUs Available: 1300
SUs Used: 1170

Hull Outer <16>
Hull Inner <16>
Resistance Outer Hull: 8 <9>
Resistance Inner Hull: 8 <9>

Structural Integrity field [1 power/10 Protection/round]
Main: Class 3 (Protection 60/90) <22>
Backup: Class 3 (Protection 30) <11>
Backup: Class 3 (Protection 30) <11>
Specialized hull: Atmospheric Entry <4> Planetfall <4>

PERSONNEL SYSTEMS
Crew/Troops/Passengers/Evac: 812/75/88/1000
Crew Quarters
Barracks: Houses 75 troops <1>
Spartan: 400 <20>
Basic: 100 <10>
Expanded: 45 <9>
Luxury: 1 <1>
Unusual: 4 <4>

Environmental Systems
Basic Life Support [8 Power/round] <16>
Reserve Life Support [4 Power/round] <8>
Emergency Life Support (emergency shelters) <8>
Gravity [2 Power/round] <4>
Consumable: three years worth <12>
Food Processors: Mark II (1,000 foods and beverages) [2 Power/round] <8>
Industrial Fabricators: Mark IV (14-15, 11-12) [2 Power/Round] <6>
Medical Facilities: 3 (+0) [3 Power/round] <15>
Recreation Facilities: 7 [7 Power/round] <42>
(1 main rec deck; pleasant eating facilities; 2 large lounges; 
3 gyms, 4 small lounges, 2 arboretums)
Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <12>
Fire Suppression System [1 Power/round when active] <4>
Cargo hold: 100,000 cubic meters <3>
Locations: three big cargo holds
Escape Pods <2>
Number: 40
Capacity: 4 persons per pod

Propulsion Systems
Warp Drive Nacelles: Mark 3.67 <42>
Speed: 3.0/6.0/7.0 [1 Power/.2 warp speed]
PIS: Type G (10 hours of Maximum warp) <14>
Special configuration: Embedded <16>
Impulse Engine Type: Type 5B (.5c/.8c) [5/8 Power/round] <20>
Location: aft
Reaction Control System (.025c) [2 Power/ round when in use] <4>

Power Systems
Warp Engine Type: Mark V (generates 245 Power/round) <64>
Locations: main engineering
Impulse Engines: one Type 5B (generate 25 power/engine/round)
Auxiliary Power: 2 reactors (generate 5 Power/reactor/round) <6>
Emergency Power: Type D (generates 40 Power/round) <40>
EPS: Standard Power flow, +100 Power transfer/round <30>
Standard Usable Power: 270

Operations systems
Bridge: <20>
Auxiliary Control: <12>

Computers Core: two duotronic cores [5 Power/core/round] <(2x8=16)>
ODN <12>

Navigational Deflector [5 Power/round] <16>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: forward

Sensor Systems
Long-range Sensors [5 Power/round] <18>
Range package: Mark VII (Accuracy 3/4/7/10)
High Resolution: 5 Light-years
Low Resolution: 14 Light-years
Strength Package: Class 4 (strength 4)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 1,000 substances

Lateral Sensors [5 Power/round] <14>
Strength Package: Class 4 (strength 4)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 1,000 substances

Navigational Sensors: [5 Power/round] <10>
Strength Package: Class 4 (strength 4)
Gain Package: Class Alpha (+1)
Probes: 40 <4>
Sensor Skill: 4

Flight Control Systems
Autopilot: Shipboard systems (flight control) 1, Coordination 1 [1 Power/round in use] <4>

Navigational Computer
Main: Class 2 (+1) [1 Power/round] <2>
Backups: 2 <2>

Inertial Damping Field
Main <24>
Strength: 7 [3 Power/round]
Number: 3
Backup <6>
Strength: 4 [2 Power/round]
Number: 3
Attitude Control [1 Power/round] <1>

Communications Systems
Type: Mark V Subspace Radio [3 Power/round] <22>
Strength: 5
Security: -3 (Type A Uprating)
Basic Uprating: Type 1 (+1)
Emergency Communications: [1 Power/round] <1>

Tractor Beams
Emitter: Class Gamma [3 Power/Strength used/round] <18>
Accuracy: 4/5/7/10
Location: 1 av, 1 fv

Emitter: Class Alpha [3 Power/Strength used/round] <3>
Accuracy: 5/6/8/11
Location: shuttlebay

Transporters
Type: Personnel [7 Power/use] <45>
Emitter/Receiver Array: Personnel Mark 5 (20,000 km range)
Energizing/Transition Coils: Class E (strength 5)
Number and location: three aft
Pads: 10

Type: Emergency [6 Power/round] <12>
Emitter/Receiver Array: Emergency Mark 2 (5,000 km range)
Energizing/Transition Coils: Class E (strength 5)
Number and location: one forward
Pads: 12

Type: Cargo [3 Power/round] <40>
Emitter/Receiver Array: Cargo mark 3 (18,000 km range)
Energizing/Transition Coils: Class E (strength 5)
Number and location: two in port hold, two in starboard hold
Capacity: 400 kgs

Security Systems Rating: 3 <12>
Anti-Intruder System: Yes [1 Power/round] <4>
Internal Force Field [1 Power/3 Strength] <4>

Science Systems Rating: 2 (+1) [2 Power/round] <14>
Specialized Systems: 1 <3>
Laboratories: 2 <2>

Tactical Systems
<2x14>
Type V Phaser Banks (2)
Damage: 100 [100 Power]
Number of Emitters: 120 (up to 3 shots per round)
Targeting Systems: Accuracy 6/7/9/12
Range: 10/30,000/100,000/300,000
Location: one on each end
Firing arc: 180 degrees
Firing Modes: Standard, Pulse, Continuous

Phaser Control Room <4>

<3x16>
Type A Gloid Cannons (3)
Damage: 240 [240 Power]
Number of Emitters: (up to 2 shots per round)
Targeting Systems: Accuracy 5/6/8/11
Range: 6/15,000/60,000/150,000
Location: forward ventral, command pod
Firing arc: 120 degrees
Firing Modes: Standard, Pulse

Gloid Control Room <4>

Torpedo Launcher <7>
Standard Load: Mark III Atomic Missiles (150 damage)
Spread: 3
Range: 6/300/2,500/8,000
Targeting Systems: Accuracy 6/7/9/12
Power: [20 + 5 per torpedo fired]
Location: forward ventral, under command pod
Firing Arc: forward (120 degrees)
Torpedoes carried: 30 <3>
Missile Control Room <4>
Gloid Bombs (600 damage; - 5,000 kms erange) <2x3>

TA/T/TS: Class Gamma [2 Power/round] <12>
Strength: 9
Bonus: +2
Weapon Skill: 4

Shields (Forward, Aft, Port, Starboard) < (20 x 4 = 80)>
Shield Generator: Class 2 (protection 400) [40 Power/shield/round]
Shield grid: Type B (33% increase to Protection 533)
Subspace field Distortion Amplifiers: Class Gamma (Threshold 133)
Recharging System: Class 0 (60 seconds)
Auto-Destruct System <4>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 12 Size worth of ships <24>
Standard Complement: 6 shuttlecraft or fighters
Location(s):
Captains Yacht: No <0>

History:
The primary ship of the Gloids; - huge, gaunt, skeletal beings who were ravaged by a cancerous plague, and became nomadic, semi-peaceful and willing to trade and assist many other races.



Class and Type: Dystressian Pursuit Vehicle
Commissioning Date: 2243

Hull Systems
Size: 3
Length: 75 meters
Beams: 20 meters
Height: 8 meters
Decks: 2
Mass: 5,300 metric tons
SUs Available: 725
SUs Used: 348

Hull Outer <12>
Hull Inner <12>
Resistance Outer Hull: 5 <4>
Resistance Inner Hull: 5 <4>

Structural Integrity field [1 power/10 Protection/round]
Main: Class H (Protection 40/60) <15>
Backup: Class H (Protection 20) <8>
Backup: Class H (Protection 20) <8>
Specialized hull: Atmospheric Entry <3> Planetfall <3>
Pincers (can hold and move most things up to size 4) [2 Power/round] <4>

PERSONNEL SYSTEMS
Crew/Troops/Commandos/Passengers/Deck Crews/Evac: 60/30/10/5/250
Crew Quarters
Barracks: 60 <1>
Spartan: 40 <2>
Basic: 10 <1>

Environmental Systems
Basic Life Support [6 Power/round] <12>
Reserve Life Support [3 Power/round] <6>
Emergency Life Support (13 emergency shelters) <6>
Gravity [1 Power/round] <3>
Consumable: one year worth <3>
Food Processors: Mark I (150 foods and Beverages) [1 Power/round] <3>
Industrial Fabricators: Mark I (20, 16-18) [1 Power/Round] <2>
Medical Facilities: 1 (+0) [1 Power/round] <5>
Recreation Facilities: 2 [2 Power/round] <12>
(1 gym, 1 small lounge)
Personal Transport: Jefferies tubes [1 Power/round] <3>
Fire Suppression System [1 Power/round when active] <3>
Cargo hold: 320 cubic meters <1>
Locations: 1 hold fore, 1 hold aft (8 meter length/width)

Propulsion Systems
Warp Drive Nacelles: Mark 2A <25>
Speed: 2.0/3.5/5.5 [1 Power/.2 warp speed]
PIS: Type C (3 hours of Maximum warp) <6>
Special configuration: Partially Embedded <6>
Impulse Engine Type: Type 4A (.4c/.66c) [4/7 Power/round] <13>
Location: aft
Reaction Control System (.025c) [2 Power/ round when in use] <3>

Power Systems
Warp Engine Type: Mark III (generates 132 Power/round) <43>
Locations: aft
Impulse Engines: Type 4A (generate 18 power/engine/round)
Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <12>
Emergency Power: Type A (generates 25 Power/round) <25>
EPS: Standard Power flow, +50 Power transfer/round <20>
Standard Usable Power: 150

Operations systems
Bridge: <12>

Computers Core: one pre-duotronic core [2 Power/round] <2>
ODN <1>

Navigational Deflector [6 Power/round] <9>
Range: 6/5,000/20,000/100,000
Accuracy: 5/6/8/11
Location: forward

Sensor Systems
Long-range Sensors [5 Power/round] <5>
Range package: Mark 3 (Accuracy 3/4/7/10)
High Resolution: 3 Light-years
Low Resolution: 8 Light-years
Strength Package: Class 3 (strength 3)
Gain Package: Standard (+0)
Coverage: / Detect -3000 substances

Lateral Sensors [5 Power/round] <1>
Strength Package: Class 5 (strength 5)
Gain Package: Standard (+0)
Coverage: / Detect an additional -3000 substances

Navigational Sensors: [5 Power/round] <8>
Strength Package: Class 4 (strength 4)
Gain Package: Standard (+0)
Probes: 0 <0>
Sensor Skill: 3

Flight Control Systems
Autopilot: Shipboard systems (flight control) 2, Coordination 2 [1 Power/round in use] <8>

Navigational Computer
Main: Class 1 (+0) [0 Power/round] <0>
Backups: 3 <0>

Inertial Damping Field
Main <12>
Strength: 6 [3 Power/round]
Number: 2
Backup <4>
Strength: 3 [2 Power/round]
Number: 2
Attitude Control [1 Power/round] <1>

Communications Systems
Type: Mark 1 Subspace Radio [3 Power/round] <3>
Strength: 1
Security: -1
Basic Uprating: Type 1 (+1)
Emergency Communications: [1 Power/round] <1>

Tractor Beams
Emitter: Class Alpha [3 Power/Strength used/round] <15>
Accuracy: 5/6/8/11
Location: 2 avp,, 2 avs, 1 fv, 1 shuttlebay

Security Systems Rating: 2 <8>
Anti-Intruder System: Yes [1 Power/round] <3>

Science Systems Rating: 1 (+1) [1 Power/round] <8>
Specialized Systems: 0 <0>
Laboratories: 0 <0>

Tactical Systems
<37>
Type I Zagan Phaser
Damage: 170 [17 Power]
Number of Emitters: 200 (up to 5 shots per round)
Targeting Systems: Accuracy 5/6/8/11
Range: 5/12,500/36,000/125,000
Location: dorsal turret
Firing arc: turret
Firing Modes: Standard, Pulse, Continuous, Wide-Beam

Torpedo Launchers (2) <2x15>
Standard Load: missile (10 damage)
Spread: 6
Range: 25/500,000/6,000,000/24,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: 2
Firing Arc: self-guided
Torpedoes carried: 12 per launcher (not interchangable) <4>

Mine Launcher (1) <4>
Standard Load: Type I Gravitic Mines (200 damage), some other misc. thingies
Spread: 1
Range: 25
Power: [2+5 per mine fired]
Location: near the back, right of the Zagan Phaser
Mines Carried: 64 <24>

TA/T/TS: Class Alpha [0 Power/round] <3>
Strength: 7
Bonus: +0
Weapon Skill: 3 

Shields (Forward, Aft, Port, Starboard) < (10 x 4 = 40)>
Shield Generator: Class 1 (protection 100) [10 Power/shield/round]
Shield grid: Type A (25% increase to Protection 125)
Subspace field Distortion Amplifiers: Class Alpha (Threshold 25)
Recharging System: Class 0 (75 seconds)
Auto-Destruct System <5>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 4 Size worth of ships <8>
Standard Complement: 2 shuttlecraft
Location(s): None
Captains Yacht: 0 <0>

History:
The Dystressians (vicious, people starting fights and getting massacred, eventually the Klingons, Kzinti & Lyrans destroy their fleet and most of their spiecies for a lark) used this as their standard ship; - early even by the Jurraciscs or Jurassic Trek, these ships had no set retirement date, and were destoryed in 2322, except for one which was converted by the WYN as an Escort to their lumbering Dopy imbeciles


Class and Type: Skytron Eluder
Commissioning Date: 2242

Hull Systems
Size: 3
Length: 53 meters
Beams: 39 meters
Height: 24 meters
Decks: 4
Mass: 36,680 metric tons
SUs Available: 450
SUs Used: 448

Hull Outer <12>
Hull Inner <12>
Resistance Outer Hull: 4 <3>
Resistance Inner Hull: 4 <3>

Structural Integrity field [1 power/10 Protection/round]
Main: Class D (Protection 18/22) <6>
Backup: Class D (Protection 9) <3>
Backup: Class D (Protection 9) <3>
Specialized hull: Atmospheric Entry <3> Planetfall <3>

PERSONNEL SYSTEMS
Crew/troops/Passengers/Evac: 48/6/6/64
Crew Quarters
Barracks: Houses 40 crewmembers <1>
Spartan: 11 <1>


Environmental Systems
Basic Life Support [4 Power/round] <12>
Reserve Life Support [2Power/round] <6>
Gravity [1 Power/round] <3>
Consumable: 4 monthes worth <2>
Food Processors: Galley [0 Power/round] <1>
Industrial Fabricators: Mark II (17-18, 4-5) <>
Medical Facilities: 1 (+0) [1 Power/round] <5>
Recreation Facilities: 2 [2 Power/round] <12>
(1 gym; 1 small lounge)
Personal Transport: Jefferies tubes [1 Power/round] <3>
Fire Suppression System [1 Power/round when active] <3>
Cargo hold: 75 cubic meters <.5>
Locations: one cargo hold
Escape Pods <1>
Number: The Cockpit Ejects
Capacity: 16 people, size varies

Propulsion Systems
Warp Drive Nacelles: Mark 4.9 with 4 CLass 2 and 1 CLass 1 Uprating <78>
Speed: 4.2/6.5/13.0 [1 Power/.2 warp speed]
PIS: Type E (5 hours of Maximum warp) <10>
Chemical Engines (840000 KPH) <30>
Location: ???
Reaction Control System (.025c) [2 Power/ round when in use] <3>

Power Systems
Warp Engine Type: Mark III (generates 149 Power/round) <45>
Locations: inside
Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <12>
EPS: Standard Power flow, +60 Power transfer/round <21>
Standard Usable Power: 149

Operations systems
Bridge: <12>

Computers Core: one pre-duotronic core [1 Power/round] <2>
ODN <1>

Navigational Deflector [6 Power/round] <9>
Range: 8/15,000/40,000/125,000
Accuracy: 6/7/9/12
Location: plating

Sensor Systems
Long-range Sensors [5 Power/round] <10>
Range package: Type 2 (Accuracy 3/4/7/10)
High Resolution: 2 Light-years
Low Resolution: 5 Light-years
Strength Package: Class D (strength 4)
Gain Package: Standard (+0)

Lateral Sensors [5 Power/round] <4>
Strength Package: Class 2 (strength 2)
Gain Package: Standard (+0)

Navigational Sensors: [5 Power/round] <>
Strength Package: Class 1 (strength 1)
Gain Package: Standard (+0)
Probes: 0<>
Sensor Skill:

Flight Control Systems

Navigational Computer
Main: Class 1 (+0) [Power/round] <>
Backups:<>

Inertial Damping Field
Main <6>
Strength: 9 [3 Power/round]
Number: 1
Backup <1.5>
Strength: 3 [2 Power/round]
Number: 1
Attitude Control [1 Power/round] <.2>

Communications Systems
Type: Type II Interplanetary Radio [3 Power/round] <2>
Strength: 2
Security: 0
Basic Uprating: 0
Emergency Communications: [1 Power/round] <1>

Tractor Beams: None

Transporters
Type: Personnel [3 Power/use] <6>
Emitter/Receiver Array: Personnel Mark 2 (5,000 km range) <1>
Energizing/Transition Coils: Class B (strength 2)
Number and location: one amidships; - slightly aft
Pads: 4

Security Systems Rating: 2 <8>
Anti-Intruder System: Yes [1 Power/round] <3>
Internal Force Field [1 Power/3 Strength] <3>

Science Systems Rating: 2 (+1) [2 kPower/round] <8>
Specialized Systems: 1 <5>
Laboratories: 4 <2>

Tactical Systems
<2x12>
Type D Laser Cannons
Damage: 80 [8 Power]
Number of Emitters: (up to 2 shots per round)
Targeting Systems: Accuracy 5/6/8/11
Range: 10/30,000/100,000/300,000
Location: 2 port wing, 2 starboard wing
Firing arc: 180 degrees
Firing Modes: Standard, Pulse, Continuous

<2x6>
Type B Laser Cannons
Damage: 40 [4 Power]
Number of Emitters: (up to 1 shots per round)
Targeting Systems: Accuracy 5/6/8/11
Range: 10/30,000/100,000/300,000
Location: 1 port engine, 1 starboard engine
Firing arc: 180 degrees
Firing Modes: Standard, Pulse, Continuous

Laser Control Room <3>

TA/T/TS: Class ALPHA [0 Power/round] <3>
Strength: 7
Bonus: +--
Weapon Skill: 3

Shields (Forward, Aft, Port, Starboard) < (6 x 4 = 24)>
Shield Generator: Class 1 (protection 40) [4 Power/shield/round]
Shield grid: Type B (33% increase to Protection 53)
Subspace field Distortion Amplifiers: Class Alpha (Threshold 16)
Recharging System: Class 0 (100 seconds)
Auto-Destruct System <3>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 0 Size worth of ships <0>
Standard Complement: 0
Location(s): 0
Captains Yacht: Hack No <0>

History:
The Skytronare an aeronautic race, with plane-like ships. They are Humanoid. Humanoid with some things on the arms and skin-coloued skin. The Eluder is their normal ship.

Class and Type: Xaandarr X-9i Black Fly
Commissioning Date:2248

Hull Systems
Size: 3
Length: 85 meters
Beams: 30 meters
Height: 17 meters
Decks: 2
Mass: 9,800 metric tons
SUs Available: 775
SUs Used: 450

Hull Outer <12>
Hull Inner <12>
Resistance Outer Hull: 3 <2>
Resistance Inner Hull: 3 <2>

Structural Integrity field [1 power/10 Protection/round]
Main: Class E (Protection 20/30) <8>
Backup: Class E (Protection 10) <4>
Backup: Class E (Protection 10) <4>
Specialized hull: Atmospheric Entry <3> Planetfall <3>

PERSONNEL SYSTEMS
Crew/Troops/Passengers/Evac: 50/25/1000
Crew Quarters
Barracks: Houses 40 crewmembers <1>
Spartan: 20 <1>

Standard Life Support [8 Power/Round] <12>
Reserve Life Support [4 Power/round] <6>
Emergency Life Support (5 emergency shelters) <6>
Gravity [3 Power/round] <3>
Consumable: 11 months worth <3>
Nutrient Paste [2 Power/round] <3>
Industrial Fabricators: Mark 4 
Medical Facilities: 1 (+0) [1 Power/round] <5>
Recreation Facilities: 1 (eating lounge) [0 Power/round] <6>
Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <9>
Fire Suppression System [1 Power/round when active] <3>
Cargo hold: 5200 cubic meters <1>
Locations: eight cargo holds
Escape Pods <2>
Number: 40
Capacity: 2 persons per pod

Propulsion Systems
Warp Drive Nacelles: Mark 3 with Class 2 uprating <28>
Speed: 3.0/4.2/5.0 [1 Power/.2 warp speed]
PIS: Type G (8 hours of Maximum warp) <14>
Special configuration: Partially Embedded <6>
Impulse Engine Type: Class 2 (.25c/5c) [2/5 Power/round] <5>
Location: tail
Reaction Control System (.025c) [2 Power/ round when in use] <3>

Power Systems
Warp Engine Type: Mark 2 (generates 60 Power/round) <21>
Locations: main hull
Impulse Engines: one Class 2 (generate 8 power/engine/round)
Auxiliary Power: 1 reactor (generate 5 Power/reactor/round) <3>
Emergency Power: Type B (generates 30 Power/round) <30>
EPS: Standard Power flow, +30 Power transfer/round <18>
Standard Usable Power: 68

Operations systems
Bridge: <12>

Computers Core: 1 pre-duotornic core [1 Power/round] <2>
ODN <1>

Navigational Deflector [6 Power/round] <9>
Range: 8/15,000/40,000/125,000
Accuracy: 6/7/9/12
Location: forward antenna

Sensor Systems
Long-range Sensors 5[Power/round] <12>
Range package: Type 4 (Accuracy 3/4/7/10)
High Resolution: 3 Light-years
Low Resolution: 8 Light-years
Strength Package: Class 3 (strength 3)
Gain Package: Standard (+0)

Lateral Sensors [5 Power/round] <6>
Strength Package: Class 3 (strength 3)
Gain Package: Standard (+0)

Navigational Sensors: [5 Power/round] <6>
Strength Package: Class (strength 3)
Gain Package: Standard (+0)
Probes: 0 <0>
Sensor Skill: 2

Flight Control Systems
Autopilot: Shipboard systems (flight control) 2, Coordination 3 [1 Power/round in use] <8>

Navigational Computer/
Main: Class 0 (+0) [0 Power/round] <0>
Backups: 2 <2>

Inertial Damping Field
Main <6>
Strength: 4[3 Power/round]
Number: 1
Backup <2>
Strength: 2[2 Power/round]
Number: 1
Attitude Control [Power/round] <1>

Communications Systems
Type: Subspace Radio TYPE 5 [ Power/round] <13>
Strength: 5
Security: -3 (Type A Uprating)
Basic Uprating: Type 1 (+1)
Emergency Communications: [1 Power/round] <1>

Tractor Beams
None

Transporters
None

Security Systems Rating: 2 <8>
Anti-Intruder System: Yes [1 Power/round] <3>
Internal Force Field [1 Power/3 Strength] <3>

Science Systems Rating: 2 (+1) [2 Power/round] <13>
Specialized Systems: 1 <5>
Laboratories: 26 <6>

Tactical Systems
<5x2>
Sorac-Class Laser Cannons (5)
Damage: 20 [2 Power]
Number of Emitters: (up to 1 shot per round)
Targeting Systems: Accuracy 6/7/9/12
Range: 10/30,000/100,000/300,000
Location: 4 on aft turret, 1 on Impulse Engine
Firing arc: Standard, Pulse
Firing Modes: Standard, Pulse, Continuous

Torpedo Launcher <4x15>
Standard Load: Hypercannon (140 damage)
Spread: Not Capable
Range: 850,000/50,000/2,20,000
Targeting Systems: Accuracy
Power: [20 + 5 per torpedo fired]
Location: four on "Golden Ball"
Firing Arc: forward
Torpedoes carried: 60 <6>

TA/T/TS: Class Beta [1 Power/round] <6>
Strength: 8
Bonus: +1
Weapon Skill: 2

Shields (Forward, Aft, Port, Starboard) < (14 x 4 = 56)>
Shield Generator: Class 1 (protection 160) [16 Power/shield/round]
Shield grid: Type A (25% increase to Protection 200)
Subspace field Distortion Amplifiers: Class Gamma (Threshold 114)
Recharging System: Class X (4 seconds)
This Ship has two sets of shields at the same time
Auto-Destruct System <3>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 0 Size worth of ships <0>
Standard Complement: Shuttlepods and shuttlecraft
Location(s): 0
Captains Yacht: 0 <0>

History:
SHIP of the weak Zaandarr Empire, with good Rsearch, but bad weapons, as an early empire, abosrbed by the Romulans.



Class and Type: Vesuvian V-99 Supersleuth
Commissioning Date: 2247

Hull Systems
Size: 4
Length: 127 meters
Beams: 83 meters
Height: 27 meters
Decks: 4
Mass: 84,000 metric tons
SUs Available: 950
SUs Used: 809

Hull Outer <16>
Hull Inner <16>
Resistance Outer Hull: 4 <3>
Resistance Inner Hull: 4 <3>

Structural Integrity field [1 power/10 Protection/round]
Main: Class G (Protection 50/80) <19>
Backup: Class G (Protection 25) <10>
Backup: Class G (Protection 25) <10>
Specialized hull: None

PERSONNEL SYSTEMS
Crew/Troops/Passengers/Evac: 70/25/6/1,600
Crew Quarters
Barracks: Houses 25 crewmembers <1>
Spartan: 20<1>
Basic: 20 <2>
Expanded: 20 <4>
Luxury: 4 <5>
Unusual: 2 <2>

Environmental Systems
Basic Life Support [9 Power/round] <16>
Reserve Life Support [4 Power/round] <8>
Emergency Life Support (13 emergency shelters) <8>
Gravity [3 Power/round] <4>
Consumable: three years worth <12>
Food Processors: Mark 4 (4,000 foods and beverages) [4 Power/round] <10>
Industrial Fabricators: Mark 4 (13-14, 9-10) [6 Power/Round] <16>
Medical Facilities: 5 (+1) [5 Power/round] <25>
Recreation Facilities: 4 [4 Power/round] <24>
(Main Rec Deck; eating facilities, 2 small lounges)
Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <12>
Fire Suppression System [1 Power/round when active] <4>
Cargo hold: 19,000 cubic meters <1>
Locations: one large central cargo hold, some storerooms
Escape Pods <4>
Number: 80
Capacity: 3 persons per pod

Propulsion Systems
Warp Drive Nacelles: Mark 4.6 <68>
Speed: 4.0/6.0/8.0 [1 Power/.2 warp speed]
PIS: Typr H (12 hours of Maximum warp) <16>
Special configuration: Embedded <20>
Impulse Engine Type: Type 5 (.5c/.75c) [5/7 Power/round] <18>
Location: aft
Reaction Control System (.025c) [2 Power/ round when in use] <4>

Power Systems
Warp Engine Type: Mark VI (generates 255 Power/round) <71>
Locations: main engineering
Impulse Engines: Type 5 (generate 23 power/engine/round)
Auxiliary Power: 2 reactors (generate 5 Power/reactor/round) <6>
Emergency Power: Type C (generates 35 Power/round) <35>
EPS: Standard Power flow, +110 Power transfer/round <31>
Standard Usable Power: 278

Operations systems
Bridge: <16>
Auxiliary Control: <12>

Computers Core: 1 Duotronic Core [2 Power/round] <6>
ODN <9>

Navigational Deflector [5 Power/round] <16>
Range: 8/15,000/40,000/125,000
Accuracy: 6/7/9/12
Location: forward

Sensor Systems
Long-range Sensors [5 Power/round] <30>
Range package: Mark 6 (Accuracy 3/4/7/10)
High Resolution: 5 Light-years
Low Resolution: 15 Light-years
Strength Package: Class 5 (strength 5)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 1,000 substances

Lateral Sensors [5 Power/round] <16>
Strength Package: Class 5 (strength 5)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 1,000 substances

Navigational Sensors: [5 Power/round] <12>
Strength Package: Class 5 (strength 5)
Gain Package: Class Alpha (+1)
Probes: 30 <3>
Sensor Skill: 4

Flight Control Systems
Autopilot: Shipboard systems (flight control) 3, Coordination 3 [1 Power/round in use] <12>

Navigational Computer
Main: Class 2 (+1) [1 Power/round] <2>
Backups: 2 <2>

Inertial Damping Field
Main <24>
Strength: 8 [3 Power/round]
Number: 3
Backup <12>
Strength: 3 [2 Power/round]
Number: 3
Attitude Control [1 Power/round] <1>

Communications Systems
Type: Mark 3 Subspace Radio [3 Power/round] <6>
Strength: 3
Security: -2 (Type A Uprating) 
Basic Uprating: Type 1 (+1)
Emergency Communications: [1 Power/round] <1>

Tractor Beams
Emitter: Class Beta [3 Power/Strength used/round] <6>
Accuracy: 5/6/8/11
Location: 1 av

Emitter: Class Alpha [3 Power/Strength used/round] <3>
Accuracy: 5/6/8/11
Location: shuttlebay

Security Systems Rating: 3 <12>
Anti-Intruder System: Yes [1 Power/round] <4>
Internal Force Field [1 Power/3 Strength] <4>

Science Systems Rating: 2 (+1) [2 Power/round] <14>
Specialized Systems: 2 <6>
Laboratories: 6<2>

Cloaking Device: Type 7 [280 Power/Round] <25>
Rating: +7 to detect

Tactical Systems
<2x14>
Type V Fracture Rays (2)
Damage: 100 [10 Power]
Number of Emitters: (up to 2 shots per round)
Targeting Systems: Accuracy 5/6/8/11
Range: 10/30,000/100,000/300,000
Location: 1 f/p, 1 f/s, dorsal
Firing arc: 360 degrees
Firing Modes: Standard, Continuous

Torpedo Launcher <36>
Standard Load: type III plasma torpedo (400 damage) <-1 per 15,000>
Spread: 1
Range: 9/250,000/900,000/1,500,000
Targeting Systems: Accuracy 5/6/8/11
Power: [20 + 5 per torpedo fired]
Location: 1 forward ventral
Firing Arc: forward in nose
Torpedoes carried: 445 <4>

TA/T/TS: Class Gamma [2 Power/round] <12>
Strength: 9
Bonus: +2
Weapon Skill: 4

Shields (Forward, Aft, Port, Starboard) < (56 x 4 = 254)>
Shield Generator: Deflects (Deflects 140+2d6) [8 Power/shield/round]
Shield grid: Type C (50% increase to Protection 250)
Subspace field Distortion Amplifiers: Class Epsilon (Threshold 248)
Recharging System: Class 0 (53 seconds)
Auto-Destruct System <4>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 8 Size worth of ships <16>
Standard Complement: 4 shuttlecraft
Location(s): aft
Captains Yacht: No <0>

History:
Vesuvian ship, used to be Doing hostile stuff on the east.


Class and Type: V-copian NX-3i Nebulon Decimater
Commissioning Date: 2243

Hull Systems
Size: 4
Length: 98.7 meters
Beams: 67.002 meters
Height: 23.4 meters
Decks: 6
Mass: 50,000 metric tons
SUs Available: 900
SUs Used: 798

Hull Outer <16>
Hull Inner <16>
Resistance Outer Hull: 4 <3>
Resistance Inner Hull: 4 <3>
Ablative Armor: 400 <80>

Structural Integrity field [1 power/10 Protection/round]
Main: Class H (Protection 60/90) <15>
Backup: Class H (Protection 30) <8>
Backup: Class H (Protection 30) <8>
Specialized hull: Atmospheric Entry <4> Planetfall <4>

PERSONNEL SYSTEMS
Crew/Troops/Passengers/Evac: 100/50/25/950
Crew Quarters
Barracks: Houses 50 troops, 70 crewmembers <2>
Spartan: 20 <1>
Basic: 8 <1>
Expanded: 2 <1>

Environmental Systems
Basic Life Support [8 Power/round] <16>
Reserve Life Support [4 Power/round] <8>
Emergency Life Support (12 emergency shelters) <8>
Gravity [2 Power/round] <4>
Consumable: two years worth <8>
Food Processors: Mark 2 (1,000 foods and beverages) [2 Power/round] <8>
Industrial Fabricators: Mark 5 (10-11, 6-7) [5 Power/Round] <10>
Medical Facilities: 5 (+1) [5 Power/round] <25>
Recreation Facilities: 3 [3 Power/round] <18>
(2 gyms, 2 small lounges)
Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <12>
Fire Suppression System [1 Power/round when active] <4>
Cargo hold: 6,400 cubic meters <1>
Locations: four cargo holds
Escape Pods <5>
Number: 80
Capacity: 6 persons per pod

Propulsion Systems
Warp Drive Nacelles: Mark 4.5 <35>
Speed: 4.5/5.5/6.5 [1 Power/.2 warp speed]
PIS: Type G (8 hours of Maximum warp) <14>
Special configuration: Embedded <20>
Impulse Engine Type: Type 5 (.5c/.7c) [5/7 Power/round] <60>
Location: aft
Reaction Control System (.025c) [2 Power/ round when in use] <4>

Power Systems
Warp Engine Type: Mark IV (generates 200 Power/round) <50>
Locations: main engineering
Impulse Engines: 4 Type 5 (generate 20 power/engine/round)
Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <12>
Emergency Power: Type D (generates 40 Power/round) <40>
EPS: Standard Power flow, +80 Power transfer/round <28>
Standard Usable Power: 280

Operations systems
Bridge: <20>

Computers Core: one duotronic core [5 Power/round] <8>
ODN <12>

Navigational Deflector [6 Power/round] <12>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: forward

Sensor Systems
Long-range Sensors [5 Power/round] <26>
Range package: Mark 5 (Accuracy 3/4/7/10)
High Resolution: 5 Light-years
Low Resolution: 14 Light-years
Strength Package: Class 4 (strength 4)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 1,000 substances

Lateral Sensors [5 Power/round] <16>
Strength Package: Class 5 (strength 5)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 1,000 substances

Navigational Sensors: [5 Power/round] <12>
Strength Package: Class 4 (strength 4)
Gain Package: Class Alpha (+1)
Probes: 2 <20>
Sensor Skill: 3

Flight Control Systems
Autopilot: Shipboard systems (flight control) 2, Coordination 2 [1 Power/round in use] <8>

Navigational Computer
Main: Class 2 (+1) [1 Power/round] <2>
Backups: 2 <2>

Inertial Damping Field
Main <16>
Strength: 6 [3 Power/round]
Number: 2
Backup <4>
Strength: 3 [2 Power/round]
Number: 2
Attitude Control [1 Power/round] <1>

Communications Systems
Type: Mark 3 Subspace Radio [3 Power/round] <8>
Strength: 3
Security: -1
Basic Uprating: Type 1 (+1)
Emergency Communications: [1 Power/round] <1>

Security Systems Rating: 4 <16>
Anti-Intruder System: Yes [1 Power/round] <4>
Internal Force Field [1 Power/3 Strength] <4>

Science Systems Rating: 1 (+0) [1 Power/round] <9>
Specialized Systems: 1 <3>
Laboratories: 2 <2>

Tactical Systems
<3x18>
Type IV Ground Phasers (3)
Damage: 80 [8 Power]
Number of Emitters: (up to 3 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/10,000/50,000/100,000
Location: 1 fp, 1 fs, 1 ventral
Firing arc: 540 degrees
Firing Modes: Standard, Pulse, Continuous, Wide-Beam, Ground (does double damage at +1 accuracy at Ground targets only)

Torpedo Launcher <2x16>
Standard Load: Terminator Missile (50 damage)
Spread: 5
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: forward port, forward starboard
Firing Arc: Forward, but are self-guided
Torpedoes carried: 80 <8>

TA/T/TS: Class Beta [1 Power/round] <6>
Strength: 8
Bonus: +1
Weapon Skill: 3

Auto-Destruct System <4>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 16 Size worth of ships <32>
Standard Complement: 2 shuttlecraft; any remaining space taken up by Assault Shuttles
Location(s): middle port
Captains Yacht: No <0>

History:
Developed by a militaristic race as part of a ground-focused strike ship, as their signature warship.


Class and Type: Omnicon SSP Recon Warrior
Commissioning Date: 2249

Hull Systems
Size: 6
Length: 380 meters
Beams: 272 meters
Height: 64 meters
Decks: 16
Mass: 1,750,000 metric tons
SUs Available: 2360
SUs Used: 1970

Hull Outer <24>
Hull Inner <24>
Resistance Outer Hull: 8 <9>
Resistance Inner Hull: 8 <9>

Structural Integrity field [1 power/10 Protection/round]
Main: Class 4 (Protection 70/110) <27>
Backup: Class 4 (Protection 35) <13>
Backup: Class 4 (Protection 35) <13>
Specialized hull: Sensor Sheath <18>

PERSONNEL SYSTEMS
Crew/Troops/Passengers/Evac: 502/100/100/7500
Crew Quarters
Spartan: 120 <6>
Basic: 320 <32>
Expanded: 175 <35>
Luxury: 92 <92>
Unusual: 20 <20>

Environmental Systems
Basic Life Support [11 Power/round] <24>
Reserve Life Support [6 Power/round] <12>
Emergency Life Support (36 emergency shelters) <12>
Gravity [3 Power/round] <6>
Consumable: three years worth <18>
Food Processors: Mark 5 (4,000 foods and beverages) [5 Power/round] <24>
Industrial Fabricators: Mark VIII (6-7, 3-4) [7 Power/Round] <24>
Medical Facilities: 7 (+2) [7 Power/round] <35>
Recreation Facilities: 9 [9 Power/round] <54>
( 2 main rec decks; 1 small rec deck, pleasant eating facilities; 
3 large lounges; 4 gyms, 4 small lounges, 3 arboretums)
Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <18>
Fire Suppression System [1 Power/round when active] <6>
Cargo hold: 188,350 cubic meters <6>
Locations: four main cargo holds, twenty-six lesser cargo holds
Escape Pods <6>
Number: 100
Capacity: 6 persons per pod

Propulsion Systems
Warp Drive Nacelles: Mark 4.7 <65>
Speed: 4.0/7.0/7.5 [1 Power/.2 warp speed]
PIS: Class K (22 hours of Maximum warp) <2>
Impulse Engine Type: Type 6B (.65c/.85c) [6/8 Power/round] <56>
Location: aft rollbar
Reaction Control System (.025c) [2 Power/ round when in use] <6>

Power Systems
Warp Engine Type: Mark VII (generates 340 Power/round) <84>
Locations: aft
Impulse Engines: two Type 6B (generate 33 power/engine/round)
Auxiliary Power: 6 reactors (generate 5 Power/reactor/round) <18>
Emergency Power: Type E (generates 45 Power/round) <45>
EPS: Standard Power flow, +150 Power transfer/round <45>
Standard Usable Power: 406

Auxiliary Power Systems
Location: in Aft Dorsal "Sphere"
Warp Engine Type: Mark II (generates 99 Power/round) <30>
Impulse Engines: one Type 3A (generate 12 power/engine/round) <8>
Emergency Power: Type C (generates 35 Power/round) <35>
Total Auxiliary Power: 149

Operations systems
Bridge: <30>
Auxiliary Control: <18>

Computers Core: three duotronic cores with class alpha uprating [6 Power/cores/round] <(3x14=42)>
ODN <18>

Navigational Deflector [5 Power/round] <24>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: forward head surface

Sensor Systems
Long-range Sensors [5 Power/round] <50>
Range package: Mark 8 (Accuracy 3/4/7/10)
High Resolution: 5 Light-years
Low Resolution: 15 Light-years
Strength Package: Class 8 (strength 8)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 3,000 substances

Lateral Sensors [5 Power/round] <28>
Strength Package: Class 8 (strength 8)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 3,000 substances

Navigational Sensors: [5 Power/round] <18>
Strength Package: Class 8 (strength 8)
Gain Package: Class Alpha (+1)
Probes: 100 <10>
Sensor Skill: 4

Flight Control Systems
Autopilot: Shipboard systems (flight control) 2, Coordination 2 [1 Power/round in use] <8>

Navigational Computer
Main: Class 3 (+2) [2 Power/round] <4>
Backups: 6 <6>

Inertial Damping Field
Main <36>
Strength: 7 [3 Power/round]
Number: 3
Backup <12>
Strength: 4 [2 Power/round]
Number: 4
Attitude Control [2 Power/round] <2>

Communications Systems
Type: Class 8 [2 Power/round] <25>
Strength: 8
Security: -5 (Class Delta Uprating)
Basic Uprating: Class Alpha (+1)
Emergency Communications: [1 Power/round] <1>

Tractor Beams
Emitter: Class Beta [3 Power/Strength used/round] <24>
Accuracy: 5/6/8/11
Lactation: 2 ad, 2 fv

Emitter: Class Alpha [3 Power/Strength used/round] <6>
Accuracy: 5/6/8/11
Location: Shuttlebay

Transporters
Type: Personnel [6 Power/use] <48>
Emitter/Receiver Array: Personnel Mark 6 (26,000 km range)
Energizing/Transition Coils: Class G (strength 7)
Number and location: three in boom
Pads: 6

Type: Emergency [5 Power/round] <24>
Emitter/Receiver Array: Emergency Mark 1 (5,000 km range)
Energizing/Transition Coils: Class D (strength 4)
Number and location: one in command pod, one in aft dorsal sphere, one in rear hull
Pads: 12

Type: Cargo [3 Power/round] <44>
Emitter/Receiver Array: Cargo Mark 2 (12,000 km range)
Energizing/Transition Coils: Class E (strength 5)
Number and location: rear hull; two port, two starboard
Capacity: 400 kgs

Security Systems Rating: 4 <16>
Anti-Intruder System: Yes [1 Power/round] <6>
Internal Force Field [2 Power/3 Strength <hurts like Cardassian Internal Force Fields>] <6>

Science Systems Rating: 3 (+2) [3 Power/round] <21>
Specialized Systems: 3 <15>
Laboratories: 15 <4>

Tactical Systems

<4x18>
Type III Short-Ranged Combat Phasers (4)
Damage: 150 [11 Power]
Number of Emitters: 160 (up to 4 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: 1 fpd, 1 fsd, 1 fvp, 1 fvs, on "shoulders"
Firing arc: 120 degrees
Firing Modes: Standard, Pulse, Continuous, Wide-Beam; may fire as a Type IV or VI Phaser

<45>
Type IV Omnicon Disruptor (1)
Damage: 80 [8 Power]
Number of Emitters: (up to 10 shots per round)
Targeting Systems: Accuracy 5/6/8/11
Range: 9/27,000/80,000/250,000
Location: forward ventral command pod
Firing arc: 270 degrees
Firing Modes: Standard, Pulse

<2x31>
Type III Flux Beams (2)
Damage: 160 (damages shields; - on bare hull, mutates internals into other systems up to the Damage number) [8 Power]
Number of Emitters: (up to 2 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/12,800/41,000/133,000
Location: fp, fs, mounted on engines
Firing arc: 240 degrees
Firing Modes: Flux

Torpedo Launcher <25>
Standard Load: type III omnicon plasma torpedo (750 damage)
Spread: 4
Range: 75/250,000/1,250,000/2,750,000 (-1 damage per 30,000)
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 10 per torpedo fired]
Location: forward ventral command pod
Firing Arc: forward, but are self-guided
Torpedoes carried: 400 <40>

TA/T/TS: Class Gamma [2 Power/round] <12>
Strength: 9
Bonus: +2
Weapon Skill: 4

Shields (Forward, Aft, Port, Starboard) < (33 x 4 = 132)>
Shield Generator: Class 3 (protection 490) [49 Power/shield/round]
Shield grid: Type B (33% increase to Protection 750)
Subspace field Distortion Amplifiers: Class Delta (Threshold 175)
Recharging System: Class 1 (45 seconds)
Auto-Destruct System <6>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 40 Size worth of ships <80>
Standard Complement: 7 shuttlecraft, 6 shuttlepods
Location(s): aft dorsal
Captains Yacht: No <0>

History:
The SSP Recon Warrior is the signature ship of the Omnicon Territorium Consortium, and is unusually advanced, compared to most of the other Galay Voyagers, with decent stealth and sensors; - the ships excel equally at recon, as well as combat, with a number of scientists, technicians and intelligence officers becoming COs and XOs on Omnicon ships. the Omnicons dissolved their fleet when they were brought into the Romulan Republic in the 2340s.


Class and Type: Pirathon X-99 Microinvader
Commissioning Date: 2245

Hull Systems
Size: 6
Length: 230.8 meters
Beams: 171.4 meters
Height: 57.3 meters
Decks: 16
Mass: 500,000 metric tons
SUs Available: 2050
SUs Used: 2009

Hull Outer <24>
Hull Inner <24>
Resistance Outer Hull: 6 <6>
Resistance Inner Hull: 6 <6>

Structural Integrity field [1 power/10 Protection/round]
Main: Class J (Protection 60/90) <24>
Backup: Class J (Protection 30) <12>
Backup: Class J (Protection 30) <12>
Specialized hull: <> <>

PERSONNEL SYSTEMS
Crew/Troops/Deck Crews/Passengers/Evac: 440/240/160/80/7200
Crew Quarters
Barracks: Houses 120 crewmembers <2>
Spartan: 200 <10>
Basic: 200 <20>
Expanded: 225 <45>
Luxury: 18 <18>
Unusual: 16 <16>

Environmental Systems
Basic Life Support [11 Power/round] <24>
Reserve Life Support [6 Power/round] <12>
Emergency Life Support (34 emergency shelters) <12>
Gravity [3 Power/round] <6>
Consumable: three years worth <18>
Food Replicators [6 Power/round] <6>
Industrial Replicators
Type: network of small Replicators [2 Power/round] <6>
Type: four Large units [2 Power/replicator/round] <12>
Medical Facilities: 5 (+1) [5 Power/round] <25>
Recreation Facilities: 5 [5 Power/round] <30>
(1 small rec deck; pleasant eating facilities; 3 gyms, 3 small lounges, 1 arboretum)
Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <18>
Fire Suppression System [1 Power/round when active] <6>
Cargo hold: 64,000 cubic meters <2>
Locations: sixteen small cargo holds
Escape Pods <5>
Number: 100
Capacity: 4 persons per pod

Propulsion Systems
Warp Drive Nacelles: Mark 5.7B <84>
Speed: 5.0/7.0/8.5 [1 Power/.2 warp speed]
PIS: Type F (8 hours of Maximum warp) <12>
Impulse Engine Type: Type 6B (.6c/.85c) [6/8 Power/round] <128>
Location: aft
Reaction Control System (.025c) [2 Power/ round when in use] <6>

Power Systems
Warp Engine Type: Mark V (generates 200 Power/round) <60>
Locations: main engineering, Deck 12-13
Impulse Engines: four Type 6B (generate 32 power/engine/round)
Auxiliary Power: 2 reactors (generate 5 Power/reactor/round) <6>
Emergency Power: Type D (generates 40 Power/round) <40>
EPS: Standard Power flow, +240 Power transfer/round <54>
Standard Usable Power: 328

Operations systems
Bridge: <24>
Auxiliary Control: <12>

Computers Core: two piratronic constructamatitokiya cores with class gamma uprating [6 Power/core/round] <(2x20=40)>
ODN <12>

Navigational Deflector [6 Power/round] <15>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: forward

Sensor Systems
Long-range Sensors [5 Power/round] <30>
Range package: Mark V (Accuracy 3/4/7/10)
High Resolution: 5 Light-years
Low Resolution: 12 Light-years
Strength Package: Class 5 (strength 5)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 1,600 substances

Lateral Sensors [5 Power/round] <16>
Strength Package: Class 5 (strength 5)
Gain Package: Class Alpha (+1)
Coverage: / Detect an additional 1,600 substances

Navigational Sensors: [5 Power/round] <14>
Strength Package: Class 5 (strength 5)
Gain Package: Class Alpha (+1)
Probes: 0 <0>
Sensor Skill: 4

Flight Control Systems
Autopilot: Shipboard systems (flight control) 1, Coordination 2 [1 Power/round in use] <6>

Navigational Computer
Main: Class 2 (+1) [1 Power/round] <2>
Backups: 2 <2>

Inertial Damping Field
Main <48>
Strength: 8 [3 Power/round]
Number: 4
Backup <12>
Strength: 6 [2 Power/round]
Number: 4
Attitude Control [2 Power/round] <2>

Communications Systems
Type: Mark 6 subspace radio [3 Power/round] <15>
Strength: 6
Security: -2
Basic Uprating: Type A (+1)
Emergency Communications: [1 Power/round] <1>

Tractor Beams
Emitter: Class Beta [3 Power/Strength used/round] <96>
Accuracy: 5/6/8/11
Lactation: 4 av, 4 pv, 4 sv, 4 fv

Emitter: Class Alpha [3 Power/Strength used/round] <6>
Accuracy: 5/6/8/11
Location: shuttlebay

Transporters
Type: Personnel [6 Power/use] <60>
Emitter/Receiver Array: Personnel Mark 7 (30,000 km range)
Energizing/Transition Coils: Class F (strength 6)
Number and location: Four in main body
Pads: 4

Type: Emergency [8 Power/round] <64>
Emitter/Receiver Array: Emergency Mark 3 (8,000 km range)
Energizing/Transition Coils: Class F (strength 6)
Number and location: Four in main body
Pads: 18

Type: Cargo [6 Power/round] <52>
Emitter/Receiver Array: Cargo Mark 3 (18,000 km range)
Energizing/Transition Coils: Class F (strength 6)
Number and location: Four in main body
Capacity: 950 kgs

Security Systems Rating: 4 <16>
Anti-Intruder System: Yes [1 Power/round] <6>
Internal Force Field [1 Power/3 Strength] <6>

Science Systems Rating: 2 (+1) [2 Power/round] <16>
Specialized Systems: 2 <10>
Laboratories: 8 <2>

Tactical Systems
<10x14>
Type VIII Pirathon Laser Cannons (10)
Damage: 140 [14 Power]
Number of Emitters: (up to 2 shots per round)
Targeting Systems: Accuracy 5/6/8/11
Range: 5/12,500/36,000/125,000
Location: six on two big prongs, four on two small prongs
Firing arc: 360 degrees
Firing Modes: Standard, Pulse, Continuous

<9x24>
Self-Changing Option Mounts (9)
Capacity: up to 400 damage per mount
Power: up to 50 + 5 per mount
Targeting Systems: Accuracy 4/5/7/10
Range: Normal
Location: forward ventral
Firing arc: 120 degrees
Firing Modes: Type Specific

Weapon Fabrication Supplies carried: 3000 <300>

TA/T/TS: Class Beta [1 Power/round] <6>
Strength: 8
Bonus: +1
Weapon Skill: 4

Shields (Forward, Aft, Port, Starboard) < (21 x 4 = 84)>
Shield Generator: Class 2 (protection 280) [28 Power/shield/round]
Shield grid: Type A (25% increase to Protection 350)
Subspace field Distortion Amplifiers: Class Beta (Threshold 60)
Recharging System: Class 0 (75 seconds)
Auto-Destruct System <6>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 32 Size worth of ships <64>
Standard Complement: 16 fighters (usually T-4 or T-8)
Location(s): aft port and starboard bays
Captains Yacht: No <0>

History:
The X-99 is the Pirathon Pirates' signature ship. Often capable of going out on long-range excavations, they have massive construction/repair facilities, mostly to service their many fighters and (often stolen) weapons. They are great loners, but working with any other quantity/quality of ships is reelly not unheard of.



Class and Type: Darkkon Pulverizer
Commissioning Date: 2239

Hull Systems
Size: 4
Length: 140 meters
Beams: 70 meters
Height: 35 meters
Decks: 2
Mass: 45,000 metric tons
SUs Available: 580
SUs Used: 553

Hull Outer <16>
Hull Inner <16>
Resistance Outer Hull: 2 <0>
Resistance Inner Hull: 2 <0>

Structural Integrity field [1 power/10 Protection/round]
Main: Class C (Protection 10/15) <8>
Backup: Class C (Protection 5) <8>
Backup: Class C (Protection 5) <8>
Specialized hull: Atmospheric Entry <4> Planetfall <4>

PERSONNEL SYSTEMS
Crew/Plutronian Robots/Passengers/Evac: 40/80/12/400
Crew Quarters
Spartan: 40 <2>

Environmental Systems
Basic Life Support [8 Power/round] <16>
Reserve Life Support [4 Power/round] <8>
Emergency Life Support (2 emergency shelters) <8>
Gravity [2 Power/round] <4>
Consumable: two years worth <4>
Food Processors: Mark 1 (150 foods and beverages) [1 Power/round] <4>
Industrial Fabricators: Mark 3 (15-16, 12-13) [3 Power/Round] <4>
Medical Facilities: 1 (+0) [1 Power/round] <5>
Recreation Facilities: 2 (1 gym, 1 small lounge) [2 Power/round] <12>
Personal Transport: Jefferies tubes [1 Power/round] <4>
Fire Suppression System [1 Power/round when active] <4>
Cargo hold: 4,000 cubic meters <1>
Locations: one robot barracks, one cargo hold
Escape Pods <0>
Number: 0
Capacity: 0 persons per pod

Propulsion Systems
Warp Drive Nacelles: Mark 2B <28>
Speed: 2.5/3.5/5.5 [1 Power/.2 warp speed]
PIS: Type D (4 hours of Maximum warp) <8>
Special configuration: Multi-segmented, with boosters <8>
Impulse Engine Type: Type 3A (.5c/.5c) [5/5 Power/round] <10>
Location: aft
Reaction Control System (.025c) [2 Power/ round when in use] <4>

Power Systems
Warp Engine Type: Mark II (generates 60 Power/round) <31>
Locations: segments in multiple "legs", very aft of hull
Impulse Engines: one Type 3A (generate 12 power/engine/round)
Auxiliary Power: 1 reactor (generate 5 Power/reactor/round) <3>
Emergency Power: Type B (generates 30 Power/round) <30>
EPS: Standard Power flow, +20 Power transfer/round <22>
Standard Usable Power: 72

Operations systems
Bridge: <16>

Computers Core: one pre-duotronic core [1 Power/round] <2>
Wiring <1>

Navigational Deflector [6 Power/round] <12>
Range: 8/15,000/40,000/125,000
Accuracy: 5/6/8/11
Location: forward ventral

Sensor Systems
Long-range Sensors [5 Power/round] <1>
Range package: Mark II (Accuracy 3/4/7/10)
High Resolution: 3 Light-years
Low Resolution: 5 Light-years
Strength Package: Class 3 (strength 3)
Gain Package: Class Alpha (+1)
Coverage: / Detect -4000 substances

Lateral Sensors [5 Power/round] <4>
Strength Package: Class 2 (strength 2)
Gain Package: Standard (+0)

Navigational Sensors: [5 Power/round] <4>
Strength Package: Class 2 (strength 2)
Gain Package: Standard (+0)
Probes: 0 <0>
Sensor Skill: 3

Flight Control Systems
Autopilot: Shipboard systems (flight control) 1, Coordination 1 [1 Power/round in use] <4>

Navigational Computer
Main: Class 0 (+0) [0 Power/round] <0>
Backups: 1 <0>

Inertial Damping Field
Main <16>
Strength: 6 [3 Power/round]
Number: 2
Backup <4>
Strength: 4 [2 Power/round]
Number: 2
Attitude Control [1 Power/round] <1>

Communications Systems
Type: Mark 1 Subspace Radio [3 Power/round] <3>
Strength: 1
Security: -0
Basic Uprating: Standard (+0)
Emergency Communications: [1 Power/round] <1>

Tractor Beams
Emitter: Class Delta [3 Power/Strength used/round] <24>
Accuracy: 4/5/7/10
Location: 1 av, 1 fv
Effects: Can push and pull a target 1 MU or less in any direction

Security Systems Rating: 3 <12>
Anti-Intruder System: Yes [1 Power/round] <4>
Internal Force Field [1 Power/3 Strength] <4>

Science Systems Rating: 1 (+0) [1 Power/round] <9>
Specialized Systems: 1 <5>
Laboratories: 6 <2>

Tactical Systems
<6x16>
Type I Hyperwarp Impacters (6)
Damage: Drains 1 MU from Target's Speed [2 Power]
Number of Emitters: (up to 1 shot per round)
Targeting Systems: Accuracy 5/6/8/11
Range: 10/30,000/100,000/300,000
Location: 1 per "Leg"
Firing arc: 480 degrees
Firing Modes:

<16>
Type III Decimation Radiants (1)
Damage: 80 (damages all ships in a single MU, +1 MU does -20 damage, +1 MU does -40 Damage) [8 Power]
Number of Emitters: (up to 6 shots per round)
Targeting Systems: Accuracy 4/5/7/9
Range: 10/30,000/100,000/300,000
Location: forward ventral
Firing arc: 180 degrees
Firing Modes: Standard, Pulse


TA/T/TS: Class Beta [1 Power/round] <6>
Strength: 8
Bonus: +1
Weapon Skill: 3

Shields (Forward, Aft, Port, Starboard) < (12 x 2 = 24)>
Shield Generator: Class 1 (protection 200) [20 Power/shield/round]
Shield grid: Type A (25% increase to Protection 250)
Subspace field Distortion Amplifiers: Class Alpha (Threshold 50)
Recharging System: Class 0 (90 seconds)
Auto-Destruct System <4>

History:
The Darkkon Pulverizer was teh signature Darkkon Ship; - the Darkkons being a warlike, but primitive 0Xe race using Plutronium Powered Robots for labor and combat.



Class and Type: Stratogalactic Z-12 Nucleoresponder
Commissioning Date: 2253

Hull Systems
Size: 4
Length: 125 meters
Beams: 83 meters
Height: 30 meters
Decks: 6
Mass: 60,000 metric tons
SUs Available: 830
SUs Used: 766

Hull Outer <16>
Hull Inner <16>
Resistance Outer Hull: 4 <3>
Resistance Inner Hull: 4 <3>

Structural Integrity field [1 power/10 Protection/round]
Main: Class G (Protection 30/45) <13>
Backup: Class G (Protection 15) <9>
Backup: Class G (Protection 15) <9>

PERSONNEL SYSTEMS
Crew/Troops/Evac: 80/80/500
Crew Quarters
Spartan: 80 <4>
Basic: 80 <8>

Environmental Systems
Basic Life Support [9 Power/round] <16>
Reserve Life Support [5 Power/round] <8>
Emergency Life Support (emergency shelters) <8>
Gravity [3 Power/round] <4>
Consumable: two years worth <8>
Food Processors: Mark 2 (1,000 foods and beverages) [2 Power/round] <8>
Industrial Fabricators: Mark 6 (10-11, 7-8) [4 Power/Round] <10>
Medical Facilities: 3 (+0) [3 Power/round] <15>
Recreation Facilities: 3 ( 2 gyms, 1 small lounge ) [3 Power/round] <18>
Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <12>
Fire Suppression System [1 Power/round when active] <4>
Cargo hold: 2,500 cubic meters <1>
Locations: eight cargo holds spread throughout ship
Escape Pods <2>
Number: 40
Capacity: 4 persons per pod

Propulsion Systems
Warp Drive Nacelles: Mark 4.685 <55>
Speed: 4.0/6.0/8.5 [1 Power/.2 warp speed]
PIS: Type F (8 hours of Maximum warp) <12>
Special configuration: Embedded <16>
Impulse Engine Type: Type 5A (.5c/.75c) [5/7 Power/round] <18>
Location: aft
Reaction Control System (.025c) [2 Power/ round when in use] <4>

Power Systems
Warp Engine Type: Mark V (generates 200 Power/round) <60>
Locations: main engineering
Impulse Engines: one Type 5A (generate 23 power/engine/round)
Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <12>
Emergency Power: Type D (generates 40 Power/round) <40>
EPS: Standard Power flow, +110 Power transfer/round <31>
Standard Usable Power: 223

Operations systems
Bridge: <16>
Aux Control: <8>

Computers Core: one core with alpha uprating [5 Power/round] <(1x10=10)>
ODN <12>

Navigational Deflector [5 Power/round] <16>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: forward

Sensor Systems
Long-range Sensors [5 Power/round] <23>
Range package: Mark VI (Accuracy 3/4/7/10)
High Resolution: 5 Light-years
Low Resolution: 13 Light-years
Strength Package: Class 6 (strength 6)
Gain Package: Class Alpha (+1)

Lateral Sensors [5 Power/round] <15>
Strength Package: Class 6 (strength 6)
Gain Package: Class Alpha (+1)

Navigational Sensors: [5 Power/round] <14>
Strength Package: Class 6 (strength 6)
Gain Package: Class Alpha (+1)
Probes: 10 <1>
Sensor Skill: 4

Flight Control Systems
Autopilot: Shipboard systems (flight control) 3, Coordination 3 [1 Power/round in use] <12>

Navigational Computer
Main: Class 2 (+1) [1 Power/round] <2>
Backups: 2 <2>

Inertial Damping Field
Main <24>
Strength: 8 [3 Power/round]
Number: 3
Backup <6>
Strength: 4 [2 Power/round]
Number: 3
Attitude Control [1 Power/round] <1>

Communications Systems
Type: Mark V [3 Power/round] <21>
Strength: 5
Security: -3 (Type A Uprating)
Basic Uprating: Type 1 (+1)
Emergency Communications: [1 Power/round] <1>

Security Systems Rating: 3 <12>
Anti-Intruder System: Yes [1 Power/round] <4>
Internal Force Field [1 Power/3 Strength] <4>

Science Systems Rating: 2 (+1) [2 Power/round] <14>
Specialized Systems: 1 <5>
Laboratories: 5 <2>

Tactical Systems
<4x14>
Type V Astrodite Fragmenter Rays (4)
Damage: 140 [14 Power]
Number of Emitters: (up to 2 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 5/12,500/36,000/125,000
Location: forward mounted cannons
Firing arc: 180 degrees
Firing Modes: Standard, Pulse, Continuous

<24>
Type III Vortex Radiant
Damage: 100 [10 Power]
Number of Emitters: (up to 10 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: forward ventral
Firing arc: 120 degrees
Firing Modes: Standard, Pulse

TA/T/TS: Class Beta [1 Power/round] <6>
Strength: 8
Bonus: +1
Weapon Skill: 4

Shields (Forward, Aft, Port, Starboard) < (19 x 4 = 76)>
Shield Generator: Class 2 (protection 350) [35 Power/shield/round]
Shield grid: Type A (25% increase to Protection 438)
Subspace field Distortion Amplifiers: Class Gamma (Threshold 115)
Recharging System: Class 0 (60 seconds)
Auto-Destruct System <4>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 8 Size worth of ships <16>
Standard Complement: 4 shuttlecraft
Location(s): aft
Captains Yacht: No <0>

History:
The Z-12 Nucleoresponder is the Stratogalactic Consortium's Signature Ship.

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